Concept Art – Characters and Props
For my university module, I had to design characters and props based on four different highland civilizations and four different art movements. I used inspiration from cultures such as the Hmong, Tibetan, Japanese and Lanna kingdom, and combined them with various art movements to dictate the shape language.
A young female chicken caretaker was my main character for the module. The character prompt was Shepherd. I combined elements of Art Nouveau and the Vietnamese Black Hmong culture
We had to design a prop that the character could investigate. The prop had to be from a culture foreign to the shepherd, so I used art deco to contrast with the shape language on the main character. The flask was inspired by Tibet, and uses clouds to create holy water.
The shepherd had to have a vehicle that could transport them to the foreign land where she would find the prop I designed. Since Tibet is mountainous I thought the shepherd would develop a flying craft to pilot them to this land.
The final design was an unlikely companion that the shepherd would accidentally stumble upon while travelling. I chose to keep with the theme of spirits and eastern religion and create a tengu character. The character would be opposite in personality to the main character I developed so I tried to make them clash.
Artstation: https://www.artstation.com/kantaratuk
My name is KantaratĀ Ulhaka. I’m a 2nd year concept artist student and a freelance illustrator.
I have had experience working as an illustrator for card games and 2D backgrounds for Japanese games and animations. I’m quite flexible with art styles.
My dream is to work as concept artist, I’m currently working on improving my skills and seeking opportunities in the industry.
Software
Photoshop, Clip Studio, Maya, Blender
Education
BA(Hons)ConceptArt, Teesside University(UnitedKingdom):2019-Present
Manga(Comic), Osaka Sogo College of Design(Japan):2014-2016 Ā (Monbukagakusho Scholarship)
Hobby
Board Game and Baking (My specialty is baked cheesecake!)