Project Description:
My project is an art book I created featuring a collection of props for a fantasy, medieval ‘Role Playing Game’ (RPG). The book consists of sketches, final painted props, 3D models and contextual environment design to place the props into. There are three catagories of props which are; general for things like tables and chairs, magic for things like spell books and potion bottles and exterior for props such as windows and doors. Throughtout this project I have developed my 3D modelling skills in multiple pieces of software, as well as progressing with develping my desired art style and digital painting abilities.
Course
Concept Art
Biography
Third year studying Concept Art, soon to be graduate. Interested in prop and environment design, working with a more stylised art style and improving 3D modelling skills. Enthusiastic, honest, and reliable, taking professional pride in doing a good job and consistently achieving highest standards possible.
https://www.artstation.com/caygill_art/profile
Software & Hardware Proficiencies:
I have a good knowledge of and ability to use the following pieces of software:
Adobe Photoshop
Autodesk Maya
Zbrush
Sketch-up
I have adequate knowledge of and ability to use the following pieces of software:
Adobe Flash
Adobe Premiere Pro
Adobe Illustrator
Employment, work experience & volunteering
> A live ‘Tiny House’ Project in which I designed and 3D modelled a Tiny House for an individual
> University group Concept Art project in which I contributed various concepts of; a ship, harpoon gun, creature design and key moment
> No previous employment
> No previous volunteering
Interests
Concept Art
Gaming
Prop and environment design
Fantasy Genre