A PS1 themed walking sim type game inspired by a niche genre of indie games called walking simulators.
I wanted to focus this project on improving my skills in pacing, game feel, level/mechanic design and audio design using my skills in Unreal Engine 4.
In the game you can explore and interact with the environment. Interacting with certain objects will transport you to another dream or unlock a player ability, which are required to find more areas of the world and see how it all ends.
ABOUT ME
Course
BA (Hons) Games Design
Biography
I’m currently a 3rd year finishing my studies and for the past 5 years, I’ve been expanding my knowledge on Games Design and Player Interaction. I’ve worked in a handful of projects within and outside of University where I’ve focused on level design, game feel, sound design and management.
I use Unreal Engine mainly but have some Unity experience, accompanied by many other skills in programs like Photoshop, Audacity, Blender, Maya and video editing software’s like premiere and Resolve.
Software proficiency
Unreal Engine 4, Maya, Blender, Photoshop, Resolve, Premiere, Audacity, Microsoft Office
Experience and Volunteering
Double Eleven Play testing
Other Interests
Mythology, MoCap acting, Dungeons and Dragons, indie games, Nintendo and PlayStation, Internet “memes” and trends