ExpoTalent – Game Interface Design
The aim of this module was to produce a working front-end and HUD (heads-up-display) interface for an imaginary game. The
Read moreI am an eager individual who works relentlessly to learn, improve, and apply their creativity. Seeking for a position or placement as a Technical Game Designer where I can apply my myriad of skills, learn from industry veterans, and subsequently improve the quality of the work I output. My career goal is to become a creative director who is known for the experiences they create.
Previous Experience:
2019-5 – 2019-7 SWQA Tester at Sony Interactive Entertainment Europe
2019-7 – 2019-9 WorldWide Studios Tester at Sony Interactive Entertainment Europe
2019-11 – 2021-4 Game Tester at Sumo Digital (Newcastle)
2021-4 – Present Level Designer at Atomicom
The aim of this module was to produce a working front-end and HUD (heads-up-display) interface for an imaginary game. The
Read more